Quedan dos meses – Two months left

Jun
5

A solo 2 meses del cierre de recepción de trabajos, aún no hemos recibido ninguna entrada a la competencia.

Aquí estamos cruzando los dedos por que haya un aluvión de trabajos presentados a último momento :)

Si te interesaba participar pero no lo has hecho por algún motivo (reglas muy extrictas, falta de estimulo a la participación), nos gustaría escuchar tus opiniones y sugerencias.

 

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At only two months before the dealine there’s not a single entry to the competition.

Nevertheless, we’re here, fingers crossed, wainting for a massive last minute flood of submissions :)

If you wanted to participate but desisted for some reason (too extrict rules, lack of participation stimulus), we would like to hear your suggestions and opinions.

 

2 Responses to “Quedan dos meses – Two months left”

  1. alecdo says:

    Obviously the rules are too wide to take the contest seriously.

    The contest should be limited to one platform or similar platforms, otherwise no one will send a MSX demo because there could be an Amiga demo, also a small Commodore 64 game can be easily surpassed by PC.

    Also for demos it is important to limit size.

    And last but nor least, there are no prizes :(

  2. The_Woz says:

    Thanks for the reply alecdo.

    I don’t think the loose platform restrictions as an issue here.
    Creativity, originality and production quality weights more than the technical capabilities of any particular platform.
    There have been several ocassions where a C64 productions win graphic, demo o music compos, leaving behind Amiga and PC productions. Same for MSX demos and wild compos.

    Size limit for demos is a good idea, I had overlooked that.
    The demo competition rules states that it should be a single file demo, but no size limit, therefore an Amiga, Atari ST or PC demo could be several megabytes in size.

    Lastly, prizes is big issue, I will work harder to try and get some sponsorship for next year.

    Again, thanks for your input.

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